Lately it seems that there are only 4 decks playable in the TCG/OCG format on DN:
- 3 axis FF
- Judgment Prophecy
- Incarnate Dragons
- Dark World
Yeah, there are a few other decks being played, but after 6 hours of playing, I only saw Evil Swarm x 3, Six Sams x1 and Karakuri x 1. The sheer amount of Derp going on right now is almost enough to make vomit. It seems when I use Incarnates I play DW who open mind crush and all the viruses. When I use Prophecy, play against 3 axis and get otk'd before I even draw my combos.
I think Konami has finally created their dream format. Any kid with enough $$ can pick up any brown deck, learn a few plays and wreck face simply because of he forgiving nature of the new decks. I've said this in the past and its becoming more true each format. Creative deck builders are now being shut out from competitive play. Nothing new or unique stands a chance vs these pre-packaged, overpowered archetypes. Don't believe me? Describe one deck that has the ability to consistently win, yet is considered new or unique and I'll tell you how the deck fails to break up boards on a consistent basis.
In closing, I just want to say that I would love to be able to be able to outplay my opponent and not be punished for it.
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I feel your pain Dubkdad. That's why I'm not playing this game for much longer. I've said it before, but given the fact that Yugioh is more about luck then skill I don't see the reason to play. I'm still playing for the time being, it's just becoming so difficult to actually outplay your opponent that it's maddening. I want duels to last longer instead of being otk'd or being punished.
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