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Thursday, January 12, 2012
In-Game Scenario - Too Many Backrow
Step by step:
1) Set Reaper > hope they don't have the Skill Drain. If I set sangan they could potentially plus too hard off of Horn. If I summon TKR and they have D Prison or Warning, I am super vulnerable. I would not storm right away because I lose to Starlight Road at this point, and I have no follow up play.
2) If Reaper lives til my turn > Summon TKR and see if they have the Bottomless/Warning, if not Smashing Ground on Rhino and they are now down a card and since TGs play low monster counts I control the board and can now shift Reaper into atk mode and Poke for Damage. I wouldn't attack with TKR because D Prison would allow them to End Phase search for Rhino. If they Warning or Bottomless TKR then I pass turn using Reaper to stall additional turns allowing me to draw into big combos.
3) I would forgo setting Sangan at this point and summon it to XYZ summon for Zenmaines if TKR was Warning'd or Number 20: Giga Brilliant if it were Bottomless'd. Depending on their actions here I could then get aggressive to force backrows knowing that I can now follow up with 2 new cards + Storm and Chaos Sorcerer.
Let me know what you think down below.